GimpUi.PreviewArea.prototype.blend
function blend(x: Number(gint), y: Number(gint), width: Number(gint), height: Number(gint), type: Gimp.ImageType, buf1: ByteArray, rowstride1: Number(gint), buf2: ByteArray, rowstride2: Number(gint), opacity: Number(guint8)): void {
// Gjs wrapper for gimp_preview_area_blend()
}
Composites buf1 on buf2 with the given opacity, draws the result to area and queues a redraw on the given rectangle.
Since GIMP 2.2
- x
x offset in preview
- y
y offset in preview
- width
buffer width
- height
buffer height
- type
the Gimp.ImageType of buf1 and buf2
- buf1
a #guchar buffer that contains the pixel data for the lower layer
- rowstride1
rowstride of buf1
- buf2
a #guchar buffer that contains the pixel data for the upper layer
- rowstride2
rowstride of buf2
- opacity
The opacity of the first layer.